Jul 11, 2018 - Files: 236: Files Taxi2Gate Istanbul Ataturk 100% Working Complete. 462 KB ltba-SCENERY-FSX.doc. Mar 22, 2014 Working. FSX Taxi2Gate. Taxi2Gate Istanbul Ataturk 100% Working Complete.rar. Taxi2Gate Istanbul Ataturk 100% Working Complete. [FSX P3D] Taxi2Gate - Istanbul Ataturk LTBA.
For those copying folders over, exactly where would you copy them to? There's no 'Addon Scenery' folder in P3Dv4 to install to. I've made a folder called Addons just outside of my P3D main folder and then made sub-folders such as 'taxi2gate' and put the airports there and then linked to them accordingly. So far taxi2gate, justsim, digital design, simbreeze, tropicalsim are all working perfectly this way for me - UK2000 are also working except need to delete files within the scenery folder of each airport containing the word animate, trigger or fs9 - then they're fully compatiable Infact out of my collection of almost 100 airports, only Aerosofts Dublin, Frankfurt don't work due to ground BGL and then LHSim Budapest due to the way they load buildings. I've made a folder called Addons just outside of my P3D main folder and then made sub-folders such as 'taxi2gate' and put the airports there and then linked to them accordingly.
So far taxi2gate, justsim, digital design, simbreeze, tropicalsim are all working perfectly this way for me - UK2000 are also working except need to delete files within the scenery folder of each airport containing the word animate, trigger or fs9 - then they're fully compatiable Infact out of my collection of almost 100 airports, only Aerosofts Dublin, Frankfurt don't work due to ground BGL and then LHSim Budapest due to the way they load buildings. Forgive my ignorance, but when you say you linked to them, are you creating.xml files to point to them, or just clicking 'add area' in the sim's scenery.cfg tab? I'm so accustomed to standard installers that I'm getting lost in the verbiage everyone uses.
Thanks for your help. Hi Curt, I was going to do the.xml files but would of ended up taking so much longer so in the interim, i made a backup of my scenery.cfg file so I can always revert back (i.e. Before p3d updates so it's all fresh), I then added them to the scenery config the same way as the past as in add area like you typed.
The good thing is by having all my add ons laid out in my own manual way, it means I can essentially 'back up' my 'installed sceneries' and put the folder back and then its simply re-linking in the scenery config whenever a p3d update or a reformat is needed, the inner-OCD is satisfied. Hi Curt, I was going to do the.xml files but would of ended up taking so much longer so in the interim, i made a backup of my scenery.cfg file so I can always revert back (i.e.
Before p3d updates so it's all fresh), I then added them to the scenery config the same way as the past as in add area like you typed. The good thing is by having all my add ons laid out in my own manual way, it means I can essentially 'back up' my 'installed sceneries' and put the folder back and then its simply re-linking in the scenery config whenever a p3d update or a reformat is needed, the inner-OCD is satisfied. Okay, got it, thanks again for your help. To create a link, you could create a small.bat file to run. To do this AT YOUR OWN RISK. THIS CAN POTENTIALLY RUIN YOUR P3D V3. Create on your desktop a raw text.
Give it any name. Open with Notepad.
Large scale review incoming! When you see just how well done this project is and how much it covers, you will quickly understand why. As many of you well know, I don’t screw around when it comes to my reviews and Taxi2Gate’s LTBA is no exception. What is perhaps most amazing about this product is not that we finally got the high quality rendition of LTBA that we all have been waiting for so many years to get, we got it in such a short period of time!
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It’s the first large scale project on record to have ever been delivered in just 3 months! This at a time when it takes FSDT over year to complete just 1 airport. How was this possible? What I can tell you is Taxi2Gate is quickly working it’s way to being one of the largest and best flight simulation development teams in the business. A team hardly anyone was paying attention to a year ago.
T2G has come a very long way over the past 5 years and it’s very easy to see in the depth and quality of their most recent projects just how hard these guys are working. I even feel just a little bit of pride having stuck with and promoted this team over the years. It’s very easy for me to see the where serious potential lies even very early on. Thus, I am extremely excited about today’s destination. These days, It’s not enough for developers just to deliver the airports in heavy demand, they are delivering these airports with their surrounding city environments as well. Realism in flight simulation scenery and aircraft developments are more realistic today than ever before.